While discussing one of the stories from my book with a friend the other day, my friend said he'd never be able to write a character as awful as the main character from ""Dawn Doesn't Disappoint." It's about a divorced man, starting to fall into the decrepitude of middle age, who takes up with an overweight, simple, but sweet and occasionally bright much younger woman who works for him. He does it because it's easy. He's realized that the relationship isn't good for him and definitely not good for the girl, Dawn, but he can't end it on his own. Instead, like a teenager afraid to tell a girl what he really feels, he decides to try to be a jerk to get her to end it.
I've discovered that the two questions a fiction writer gets asked the most are: 1) How did you come up with this? 2) (Related to the first,) Did this really happen/happen to you?
The reason I'm starting to have a little success, though, is because most of it didn't really happen
In grad school, or really in any writing workshop, you'll get this scenario all the time: guy turns in a story to the group, and the feedback comes back that the story seems to have a random ending, one that doesn't fit the logic of the story. The writer of the story will shake his head, look sorry for everyone offering their misguided advice, and reveal that "that's how it really happened!" The poor saps who didn't care for the story don't realize that the writer has given us TRUTH, because he's relayed it the way something really happened to him.
What the writer has really done is substitute anecdote or memoir where we expected fiction. This is normal; many writers start out by transcribing events in life that stood out to them. It's typical of a writerly temperament. Some aspect of life stands out to you, and you want to memorialize it. But it's not mature fiction writing yet. Fiction isn't real life. It's not real at all, in fact. That's what "fiction" means. Among other things, in fiction, unlike in life, things have to happen for some reason. You, the writer, are creating some order. Hopefully, it's not a heavy-handed order. It's something arising organically from the seeds of your characters and the situations you place them in. But it's still an order.
Stages from writing memoir to writing fiction
It may seem a little cheeky of me to be dispensing fiction writing advice; I've just had one tiny book of short stories published, and a handful of publications from respectable but not top-shelf journals. But I look at it this way: you cannot learn to play basketball from Lebron James. He's too good, and whatever he tries to tell you will only work for him. But you can learn from the guy in your neighborhood who made the high school team. So this advice is for people struggling to figure it out at all, from someone who's just starting to figure it out.
I don't think there's anything especially unique about the way I do things. It's pretty similar to what all-world writer George Saunders said in this video. But precisely because there's nothing flashy about it, it might be a useful road map if you're looking to take your first steps into writing fiction, or if you've tried and gotten nowhere with it.
Phase One: Transcription of events
This is the phase I described above. Something happens to you, or you encounter a person who leaves an impression, and something about that tells you that there's something worth rehashing in what you experienced, some deeper level of reality waiting there if you scratch a little further. So you write the story, keeping pretty much to how it happened. When you're in this phase, you can still develop as a writer just by paying attention to details, picking out details that matter and are interesting, and figuring out how to describe scene and action both clearly yet without killing the reader with details. One advantage to this kind of writing is it solves one of the biggest problems in creating a narrative: deciding where the beginning, middle, and end is.
But it's hard to make pure recitation of events work as fiction. I get a lot of this kind of writing at the journal where I read. I'm not saying I could pick out with 100% accuracy which stories are really fiction and which are close enough to real life to be memoir, but I can sure tell sometimes. One reader often rejects stories with the note "sounds like thinly fictionalized memoir." There really is something about it that stands out.
Phase Two: Change some shit
Perhaps the one piece of advice that helped me the most was a simple one. If you're writing a story and one of the characters is based on you or someone you know, try changing one important fact about that person. If the person is tall, make him short. If he's athletic, make him awkward. If he's attractive, give him warts. You can try for something bigger if you like, such as changing the gender or race or sexual orientation, but it will do at first to just make one profound change. You'll find that if you change one important feature, the whole character will start to change. Taking away something like intelligence or athletic ability can be like writing about Superman with his powers suddenly taken away. In fact, it can really start to drive narrative. You're answering a question about what someone would be like if you changed something about them, and that in itself can become its own story. You may find that by changing one thing, you end up changing more.
What works for character will also work for plot. If you're retelling a story that happened to you, change one thing about how it went down. The girl didn't go to prom with you. Or she did. By shifting yourself just the slightest bit from the "real" story, you suddenly free yourself to make the story whatever you want it. There's no reason to let the truth get in the way of a good story.
Phase Three: Start with what's made-up, and add some reality to it
This next phase is sort of the flip side of phase two. Instead of starting with a real person or story and adding fiction, you start with fiction and add some reality. This is where a lot of what I write now is. I start with a daydream or an image or a rough notion in my head. As I start trying to draft some of it, I will pull things from my life into it in order to give the story some bones. But I kind of throw them in wherever. I put words that my real-life hyper-masculine friend would have said in the mouth of the fictional gal pal of my female lead. I pull a story from dating Mrs. Heretic 17 years ago and transplant it into the foreign land of some story about a funeral home director from Akron.
One of the great things I find about writing like this is that one of those "phase one" stories I tried a long time ago suddenly finds a place where it makes sense as part of another story. I find that the instinct to think that a story existed there was right, it was just that that vignette really belonged within a larger fictional cosmos.
Phase Four: Make it all up
I haven't done this yet. I haven't written a period piece in which nothing is familiar to me and the characters are entirely made up and don't in any way resemble anyone I know. Some people would have you believe that until you ascend to this plane, you aren't writing at the highest level. I'm not sure I agree. Melville continued to mine the same autobiographical material for stories throughout his life. I can't think of a Vonnegut story that doesn't end up at some point back in some place he lived in--upstate New York or Indiana. Vonnegut actually recycled characters over and over. There's nothing wrong with this. Even if you're writing something completely out of your imagination, that imagination is still colored by your experiences. You can't escape yourself, and many of the best writers in history have done great work by not really trying to hide this fact.
Putting it together
Commenter Badibanga may critique me here for being formulaic and narrow about how I approach story writing, but I promise the way I write feels fairly natural to me. After I've done whatever level of fusion of real life and dream sequence I needed to in order to put a story together, I look at it. I imagine what I do at this point is similar to what an artist does. The story probably doesn't look like I thought it would when I started writing, but that's okay. I look at it for what it is now as a rough draft, and see what stands out to me about it. Are there parts that made sense with the original plan that don't make sense now? Are there things that need to go in now to make the most of what's good about the story as it actually happened? What images have emerged as a result of throwing things into the story that I can now capitalize on? The rough draft becomes a launching pad from which to set out again--hopefully, with less imaginative heavy lifting to do from here on, but still with surprises to come as I continue to rework the clay.
A word about outlines
One point from that George Saunders video I somewhat disagree with is this, which I regard as perhaps a bit of overstatement: "...a bad story is where you know what the story is, and you're sure of it, and you go there with your intentionality fixed in place." Saunders compares this to going out on a date with someone who has notecards in his hands about when to compliment his date and when to tell which anecdote. He says it makes the story seem insincere, like it's talking down to its reader. A real story, a "non-bullshit" story, is one where the author goes into writing it without preconceived notions of where it should go.
This is a common notion in modern fiction theory. Because of it, it's typical to hear advice that you shouldn't use outlines going into a story. I don't think this is necessarily true. Saunders says he sometimes goes into a story with just the smallest idea of something around which he is basing his work. But I don't think that means that if you have a fairly detailed idea where you're going, that means your story is not authentic. Indeed, with some stories, such as Game of Thrones, it's hard for me to imagine writing them without plotting out a lot of it in outline/sketch/map format first. You don't need to feel like a story that comes to you in more pieces from the get-go is not artistically valid. You DO need to remain open to whether all your choices in the planning stage continue to make sense as you write. You DO need to fully incarnate people in your story, even if those people were just someone you originally drummed up to fulfill a role in your plot.
Anyhow, that's my advice, from one advanced beginner to beginners. Whenever I think of process, I think of what Arnold Palmer allegedly said about a good golf swing. A good swing is whatever makes the ball go where it's supposed to. Try this if you want. If it gets you near the hole, great. If it doesn't, try something else. Just don't stress too much over whether your stories are working out. Stories can teach us rich things about life, but they're also meant for fun, much like golf. Which is to say, there are a lot of things going on in the world that might be more important.
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