Showing posts with label description. Show all posts
Showing posts with label description. Show all posts

Thursday, May 2, 2019

The downside of writer prompts

Occasionally, I'll give writer prompts a try. If you're not a writer, you may be unaware that just like muscle heads can find a thousand workouts-of-the-day on CrossFit fora all over the Internet, writers can find thousands and thousands of writer prompts. There are many purposes to a prompt. At the most innocuous, they're just there to get your juices flowing, as it were, to give you a reason to write something. Hopefully, the thinking goes, writing the prompt may trigger something creative you can use in your real writing. Some prompts are more like an etude in music, meant to develop a particular skill. For example, in order to strengthen your ability to write descriptively, you might get a prompt to describe a scene, only the point-of-view character is upside-down. That kind of thing.

I don't use prompts a lot, but occasionally I find them useful or fun. As the kind of person who craves approval, prompts trigger the person who overachieved on assignments in college. There is a job to do, so I do it. It makes it easier to write without questioning myself why I'm writing, because the answer is that someone told me to write.

On a very rare occasion, the prompt succeeds beyond all reasonable expectation, and I end up with something that goes right into a story. The only problem with this is that I feel like it then becomes obvious that I used a prompt, which would kind of destroy the suspension of doubt of the reader. No artist wants to leave traces of, well, tracing in the drawing they did. It's the same thing for a writer. I just had a breakthrough on a story I gave up on a year ago, but a prompt helped me get there, and that's weighing on me as I continue on with the rough draft.

Maybe I'll just go with it. An artist might playfully leave the tracing paper glued to the canvas. I could just make it clear that part of the story really did start with a prompt. Or is that too corny?

The only thing I'm sure of is that just like every good CrossFit bro must post photos of his workout, I must also post photos of myself writing my prompt.

Intense. 

Thursday, June 15, 2017

Good and bad ways to break POV rules

While recently considering Chris Drangle's excellent short story "A Local's Guide to Dating in Slocomb County," I touched on something that occasionally troubles me both writing and reading in a third-person limited (or "single vision") point-of-view: the distinction between the narrator's voice and the character's voice. I'd wondered about this while reviewing another story I liked before. One reader suggested I was perhaps being a little doctrinaire, so I thought I'd dig a little deeper into this subject. It's actually kind of brushed over in the writing "how to" books. Here is an explanation of 3rd-person limited POV from the Gotham Writers' Workshop guide (which I'm using because I loaned my Burroway to someone and haven't gotten it back):

With the third-person point-of-view the narrator is not a character in the story. The narrator is a voice created by the author to tell the story...With this POV, the narrator has access to only one character's mind....The story is told by the narrator, from the perspective of a single participant in the action....The entire story is filtered through the POV character's consciousness.

Told by the narrator, but from the perspective and through the consciousness of the POV character. Hmmm....they give an example paragraph, from Elizabeth Tallent's "Earth to Molly":

     At the hotel, really a shabby bed-and-breakfast, the landlady, pinching her upper lip in displeasure at having to hoist herself from her chair, let Molly into her room and left her with the key. The landlady was a long time retreating down the hall. The dolor of her tread, with its brooding pauses, was not eavesdropping but arthritis. Molly was sorry for having needed her to climb the stairs, but of course the old woman complained her stiff-legged way up them all the time, showing lodgers to their rooms. Why, oh why, would anyone spend the night here? A prickly gray carpet ran tightly from wall to wall. It was the color of static, and seemed as hateful.

The GWW book points out that it's Molly wondering why anyone would spend the night here. Here's where I get a little shaky though: who is the one noting the "dolor" of her tread? Is that Molly? If so, then Molly knows some old-timey words that most people don't know. If it's the narrator, then we have the narrator's voice mixing in with Molly's observations. I'm not criticizing, I'm just pointing out that this happens, and that it isn't often made that clear when people write about how to handle POV. Does Molly merely see a carpet, and the narrative voice tells the reader that it's prickly, gray, the color of static, and hateful? Is this something Molly thinks? (If so, Molly thinks things I have never thought ever.) More likely, it's the narrative voice both translating Molly's senses to the reader and adding narrative editorial.

I was actually right about something 
 
The GWW then uses the term "distance" (which I was not sure was the right term, but it is) to explain this very thing I'm talking about: "While this narrator seems to stand just behind Molly's shoulder, or perhaps even lurk in her mind, the third-person narrator may also stand back at a little distance."

GWW even flat out tells us that 3rd person limited can be useful when you've got a character with limited intellectual powers, because the separate narrative voice can say things the character can't. So it's okay if Tallent's narrator knows the word "dolor" but Molly doesn't. Great.

So when I've wondered about other authors doing things that struck me as funny with their 3rd-person limited, it's not that the narrative voice is doing things the character couldn't. It's that 1) I'm not sure how far we can take the narrative voice's intellectually greater powers compared to the character and still feel like we're in that person's head, and 2) I think once a voice establishes its distance, it shouldn't jump around too much. Doing that is as jangling as breaking POV by suddenly giving us the thoughts of a non-POV character.

 Issue number two is easy to avoid once you've characterized the issue, which I just did (you're welcome). It's issue one that I'm grappling with as I work to figure out my own aesthetics. When I read the kind of story that makes most reviewers weak in the knees with its sinewy and stylish prose, I tend to get a little distracted, feeling that the voice is so strong it actually is another character. And where is this voice coming from? It's no longer hiding when it's that strong. It's now front and center, which means I feel like I'm now actually moving into what I would call the 3rd-person potentially omniscient. The voice doesn't know all, but it's capable of explaining anything the character happens to come across. The city dwelling character is suddenly out in the woods? No problem, the narrative voice knows the names of all the trees and shrubbery. The character is fixing a car? The narrative voice knows what every little bolt and screw is called, and is willing to look at it in a minute detail that no person I know actually looks at things with. It's like the narrative voice can direct the character's eyes and ears to do things while the character herself is off living her life doing what normal people do.

Cormac McCarthy springs to mind. I've never seen such a string of nouns of improbable specificity. It's a uniquely McCarthian thing to do, and lets you know you're reading a book he wrote, which almost makes Cormac McCarthy himself a character in his own novels.

Of course, I'm not really sure what I want as an alternative. My son recently had to read the 1972 young adult novel Watership Down--possibly the book least-deserving of its status as a classic I've ever read. In it, a warren of rabbits, when it comes across the things of men, will describe those things in extremely rabbit-centric terms. A railroad is an "iron road," for example. Any type of machine is a hrududu or something like that. (The book definitely breaks this POV trick, though, which is one of the 11,000 things wrong with it.) I wouldn't want to read endless novels where the reader is tied to the main character's ignorance.

I do know that if you spend the whole story at once distance from the character and then suddenly jump, it's going to feel off somehow. It's an amateurish thing to do as much as directly addressing the  "gentle reader" is. And I wouldn't mind seeing other narrative voices than just artistic savants possessing the sensory apparatuses of their characters. Not that I'm sure what I want instead. Maybe this is why I'm writing so much first person lately. It may not have the respect these days that 3rd limited does, but it's definitely the easiest not to screw up.

Thursday, July 30, 2015

how to be lazy as a writer (and still write a decent story)

Before I get into all the things "wrong" with the short story "Long Tom Lookout" by Nicole Cullen, which was included in the 2014 Best American Short Stories collection and is therefore, presumably, a exemplar of the best of the species, the tl;dr is actually this: This is a pretty good story, in spite of how its mechanics fall back on what I will argue are modern literary fiction conventions. I want to make two points by this:

1) Literary fiction is no different from any other kind of fiction. There are expectations and a kind of standard for the field. Some writers break out from this, but you can follow the pattern--sometimes without any innovation at all--and make readers believe you have succeeded in the genre.
2) There's nothing wrong with this. All genres are capable of providing life-changing imaginative connections even when being genre-conventional. Plot, theme, and characterization can make up for the lack of innovation in style and language for a writer.




What are these conventions that I see in Cullen?

1) Listing, often in triples, the things that a character notices as a way to establish scene
2) Highly specific nouns that most people would not really know the names of as a way to establish scene.

"Sin" #1:

When I'm reading a story, particularly a story in third-person limited, I am often distracted when there is a tone of narration going on that seems at odds with the character's POV the narration is providing. A third-person limited POV should give us only what a character can see, touch, taste, think, feel, etc. It is okay for the narrator to interpret for the audience, even to do so with thoughts that the character herself could not verbalize, e.g. "Monica was, in short, getting to that point in her relationship when she would start to invent reasons why the relationship would not work out." This is fine, and doesn't interrupt my enjoyment of the story. But when the author (not just the narrator) seemingly takes over the sensory apparatus of a character and uses the character's eyes, nose, and ears to sense what the author wants to sense, I want to call foul. Examples from "Long Tom Lookout":

- The headlights flood an irrigation canal black with water, a jack fence, and the beginnings of a field.
-The last few days on the road have been an experiment in cause and effect—the boy’s inability to communicate, his self-destructive behavior, his obsession with maps.
-...she thinks back to the rare find of a buried railroad tie, the smell of wet sagebrush, her father bending to touch the pink of a bitterroot flower.
-Nine years have passed and now she’s back with sixty-four dollars in cash, a truck in her husband’s name, and a boy that isn’t hers
-She passes a Wonder Bread truck then a flatbed hauling hay bales and two barking dogs. On the hillside above town, houses begin to wake.
-...the property has gone steadily downhill: warped cedar shingles, rusted wrought-iron fence, flowerbeds usurped by star thistle.
-Her mother stands in the side yard, dressed in a mud-hemmed housecoat and muck boots, throwing feed to the chickens.

I could go on (and on and on), but since all of these examples are within the first 750 words of the story, I think that will suffice. Oh, fuck it, let's do one more:

-Through the grain of the screen Lauren sees a woman impossible to please—dirt-caked knuckles and a gray braid. Glasses hang from a gold chain around her neck.

I included that last one because it looked for a moment like there would only be two things the narrator picked from Lauren's POV to show the reader, but then...BLAMMO!! The third was just waiting in another sentence. These examples are all before Lauren and her son get out of the car to meet her mother, which is when the action really starts.

Why do I have such a critique hard-on for picking out these tripled scene-setters? (To be fair, the second one in the list is more of a catalog of things that have happened than things in the scenery.)  Well, I don't really think this is such a great sin, to be honest. Writers are told to present "details that matter," and I suppose most of these details reasonably set tone and Lauren's interior landscape.

 I guess one problem I always have in a 3d person limited PoV is the leakage between what is the PoV character's observation and what is the author interpreting those observations for the reader. This very much kills the magic of the story for me on many occasions. I realize that the narrator's voice isn't the same as the character's voice, unless we're in first person. But when the narrator continues to pick up on things in the main character's field of view in triplets, it starts to take over the attention of the reader in a way I don't think is intended. The narrator can pick and chose from what the character has available to inform the story, but the narrator can't move too far away from the voice of the character without being a character him/herself. When Cullen writes "Through the grain of the screen Lauren sees a woman impossible to please," that's Lauren's thoughts that the narrator is giving us access to. Presumably, then, all of these sensory details are things that Lauren perceives. And if she perceives everything in groups of three, we have to wonder if this character has some kind of OCD.

Three is a satisfying number. If the character sees three things, we feel like this is a more authentic description somehow. But falling back on it so much that even I noticed it is going to the well a lot.


"Sin" #2

I don't know who started the tendency to go crazy with Google and look up the exact words for things (or find things you didn't know about and put them in your story), but I see this everywhere. I don't believe Lauren would know pyrite from granite. Or what balsamwood, cheatgrass, and Canada thistle are by sight. But all these things appear in the description. To me, this is a break in the direction of third person omniscient, to a narrator who is able to break the surly bonds of the character and be a lot smarter than the character is. I honestly believe that lit fic has developed an unspoken rule that it is permissible if not outright expected that a narrator will break from the constraints of the character whenever scene is being described. Why? Well, I think it's kind of a bourgeois sentimentality. We want beautiful descriptions of scene, because when we go to our book clubs and don't really understand what the book is about, we can always pick out a few passages of description and talk about how beautiful we think they are. I mean, it's fine. I've done it. I looked up the kinds of grass that would grow in the lowlands of Illinois down by the Illinois river and put that in my story. But I really could go for an easing up of this tendency.

NONETHELESS..

This is a really compelling story. Lauren is feeling all the powerful emotions of new parenthood, all that sudden being needed. She is trying to connect, but failing. Her attempts to nurture end up vomited back up like the Huckleberry milkshake she gives "the boy." She is telling herself that her reasons are altruistic, and that she is being much put upon, but the reactions of others seem to call this into question. It's clear that we at least have a mix of altruism and a desire to somehow reconnect with Keller through Jonah. She's a lookout who can't look out for herself, certainly not for Jonah, which makes her doubly isolated. This is good stuff that scratches at the meaning of parent-child bonding, how it complicates the play between romantic love and our fear of being alone. None of this is weakened because Cullen employed some modern lit-fic stock techniques. She makes up for her mechanical plainness with a good plot and a good character working toward a complicated and meaningful theme.

I get tired of always hearing about how much people value original language or language that makes you stand up and take notice. That's not really what people want. If that were true, then 70% of stories in literary journals wouldn't sound an awful lot like one another. So what I'd like is for us to just drop the charade that great technique is what we want because we're such smart, literary readers. I'd like "literary" fiction to open up to stories that don't sound so "literary," that is, that follow conventions other than the ones that lit fic uses. Because at heart, lit fic isn't really better writing or more linguistically virtuosic most of the time. It's just people doing what they've read other people do in order to tell a story that nobody else has told yet. That's what this story did.

Monday, October 27, 2014

The right way to lie

"Specific, definite, concrete, particular details--these are the life of fiction. Details (as every good liar knows) are the stuff of persuasiveness. Mary is sure that Ed forgot to pay the gas bill last Tuesday, but Ed says, "I know I went, because this old guy in a knit vest was in front of me in the line, and went on and on about his twin granddaughters"--and it is hard to refute a knit vest and twins even if the furnace doesn't work."

-Writing Fiction, Burroway et.al., 7th edition, pg 26

Most readers can probably be divided into those who love great sensory descriptions of scene, those who let their imaginations go with the details, and those who are happy enough just skipping over that stuff. I've been one of the second most of my life. I first noticed this tendency in myself when I was nine and reading Lloyd Alexander's Prydain series. He was describing his characters traveling through a woods, and try as I might to bend my imagination to the details Alexander wanted me to see, I could only see the woods behind my house. Even after the characters had traveled for days, I still had only moved them from one end of the woods to another. 

Later, in high school, I read Lewis and Tolkien. I got very badly stuck for two days once on the same two-page description of some outdoor scene. They used British terminology for topography, and in those days learning a term you didn't know required getting a dictionary or encyclopedia. I eventually just said to myself, "this is a mountain," and moved on. 

I guess I'm a Philistine with details that set a scene. Jhumpa Lahiri or Khaled Hosseini's pearls are trampled by swine like me. In the last few years, I've been better about appreciating scene, partly because I've tried to write it but mostly because I can now just push an unknown word in Kindle and get a quick definition. This helps keep me on track. It's also critical that a deepening sense of how to view scene like it were film, with all the possibilities of meaning available there, have made it more enjoyable to put in the effort to imagine what I'm supposed to imagine.

But it still doesn't come naturally to me. Here's the beginning of an early favorite story of mine:

A certain man had two sons. (What were their names? What did they look like? What were their favorite colors and subjects in school?) And the younger of them said to his father, "Father, give me the portion of goods that falleth to me" (What did the father do to gain his wealth? How did his sons feel about this occupation?) And he divided unto them his living. And not many days after, the younger son gathered all together, and took his journey into a far country, and there wasted his substance with riotous living. (What was his motivation for leaving? Did he plan to party his money away, or did it just work out that way? Did he justify his decisions to himself, or was he deliberately blocking the voice of reason in his head?)  

You get the idea. You can put together a fine story without a lot of details. Flash fiction (which I don't really like that much, but everyone swears it can be as powerful as its longer cousins) necessarily drops details in order to keep the word count under 1000 and still have something happen. 

I think there's a much deeper reason why I tend to be anti-details than just my own laziness or lack of spatial and artistic intelligence. The passage I started this post with says that details tend to hide a lie. But don't they also tip the skeptical among off that a lie is being told? If a student starts to tell a long story about how the homework didn't get done through no fault of his own, or if the employee begins to talk a long time on the phone about why she is calling off, the teacher or boss gets a tingly feelings that all is not well. It's the same in fiction. I hit a point where, after too many too close details, I start to call bullshit. Here is a totally unfair example of a passage I recently read and hated. It's from "Depth Perception" in Carve Magazine by Laura Gibson. There are a number of well-crafted details that I accepted and even enjoyed for some time:

-Sitting on an old milk pail between rows, he stopped for a moment, a clutch of pineapple weed in one hand..
- I sat up and leaned over the booth table and put my face close to Lou’s, inhaling his sawdust and wood smoke flecked with motor oil, a whiskey after-burner.


But then I get to this line:

-The bottoms of his boots smooth and worn, so thin near the balls of his feet he’d have to have them re-soled soon.

And I just felt that the story was bullshit and had a hard time going on emotionally. Her lead character was putting the corpse in the rig, but my willingness to follow the story stayed there in the bar. Why? It was one detail too many, and too fine a detail. Nobody notices things like that with that amount of detail. It leads me to wonder: who is the narrator? Is it a disembodied person seeing through one character's eyes? Is that why he can see better than the person herself? (Incidentally, I'm not at all calling this a bad story, or saying Gibson should have written it to my taste. I'm saying that this is a taste I have, and I find it offended often in 2014.)

Well, of course that is exactly what third person limited is. But muscular or fine details have a way of making that too clear to me, and ruining my ability to listen to the disembodied voice. It just announces itself too much when I need it to stay hidden. It's like realizing what eggs really are in the middle of eating an omelet.  It's too good of a lie, and it makes me feel uneasy about the whole prospect of listening to a lie for the next 15 minutes to 20 hours, depending on the length of the lie. 

Of course, there is a way around this for me. Tell me tons and tons of lies. Make your lies outrageous. Because then, it'll be clear to me that you're just spinning a yarn that's meant to make me enjoy myself, and I can forget about suspending disbelief. This can be done in fantasy, of course, but it can also be done with really self-conscious description. The Corrections comes to mind. I of course know that all the too-fine thoughts going on are all Franzen, but he's not trying to hide that, so I just go along with Franzen, and it turns out Franzen is a pretty entertaining liar.